[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] 第四关(前) [stopmusic] [Background(screenadapt="coverall", image="bg_uptown_2", width=1, height=1, fadetime=2,block=true)] [Delay(time=0.6)] [PlayMusic(intro="$indust_loop", key="$indust_loop", volume=0.8, crossfade=3)] [name="近卫局成员"] 快!快撤!那些感染者已经变成彻底的怪物了! [name="近卫局成员"] 啊!!我被咬住了,我被咬住了!! [name="牧群"] 啊。 [name="牧群"] 啊,啊!! [CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=false)] [name="牧群"] (恐怖的尖叫) [Dialog] [delay(time=1)] [Character(name="char_017_homura_3#5")] [name="煌"] ...... [name="煌"] ......怎么会这样...... [Character(name="char_017_homura_3#6")] [name="煌"] 混账白发小子!!他又干了什么! [name="煌"] 博士,动作快!我们快去预定地点和阿米娅汇合! [name="煌"] 这个数量级的牧群,不成型的火力小队是对付不了的,我们只能酌情行事! [name="煌"] 这时候可别想着帮助近卫局作战,我们的处境可比他们窘迫多了。 [name="煌"] 先暂缓对近卫局的援助,我现在只敢保证你我的安全! [Dialog] [Character] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [Background(screenadapt="coverall", image="bg_outcity_1",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Character(name="char_015_lmg")] [name="近卫局成员"] 不行,这波我们实在扛不住了! [name="近卫局成员"] 必须撤离!再不撤的话,我们小队就完了! [Character] [name="???"] 别慌张。 [Character(name="char_015_lmg")] [name="近卫局成员"] 啊?!你是...... [name="近卫局成员"] 这身装束......你...... [Dialog] [Character] [PlaySound(key="$d_gen_walk_n")] [Character(name="avg_npc_041",fadetime=1,block=true)] [delay(time=1)] [name="???"] 援军马上就到了。再坚持一下。 [name="???"] 分成两队吧。向他们两侧移动。 [Character(name="char_015_lmg")] [name="近卫局成员"] 可是,大人...... [Character(name="avg_npc_041")] [name="???"] 这次请相信我。虽然我不能出手,但这个办法会起效。 [name="???"] 夹击之后,从两侧把他们控制住;剩下的,就交给援军吧。 [Dialog] [Character] [Blocker(a=1, r=0, g=0, b=0,fadetime=1, block=true)] [Background(screenadapt="coverall", image="bg_indoor_n")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=false)] [name="牧群"] 呃,呃!! [Character(name="char_015_lmg")] [name="近卫局成员"] ......谢谢长官! [name="近卫局成员"] 如果你没帮我们挡下那个...... [Character] [Dialog] [Character(name="avg_npc_040",fadetime=1,block=true)] [delay(time=1)] [name="???"] ...... [Character(name="avg_npc_040")] [name="???"] 背后。 [Character(name="char_015_lmg")] [name="近卫局成员"] 快,快回击! [Character(name="avg_npc_040")] [name="???"] 没用。 [name="???"] 你们聚拢。缩起来。 [Character(name="char_015_lmg",name2="avg_npc_040",focus=1)] [name="近卫局成员"] 明白! [Character(name="char_015_lmg")] [name="近卫局成员"] 不,可是那样...... [name="近卫局成员"] 不行。在这里,光防御并没有用。我们必须得主动寻找出路...... [name="近卫局成员"] 对了,从高处!我们从楼梯走,反过来利用建筑里的走廊攻击它们! [name="近卫局成员"] ......不成,好像还是只能防御。但至少不会再被这一大群疯子挤在角落了! [name="近卫局成员"] 对,先转移,然后通过各出入口聚拢,快速收缩队伍,进入防御姿态!快,动起来! [Character(name="avg_npc_040")] [name="???"] 很好。加分。 [Character(name="char_015_lmg",name2="avg_npc_040",focus=1)] [name="近卫局成员"] 长官,请跟我们一起来! [Character(name="char_015_lmg",name2="avg_npc_040",focus=2)] [name="???"] 不用。 [Character(name="char_015_lmg",name2="avg_npc_040",focus=1)] [name="近卫局成员"] 啊? [Character(name="char_015_lmg",name2="avg_npc_040",focus=2)] [name="???"] 你们去。 [name="???"] 我从地上走过去。 [Dialog] [Character] [Blocker(a=1, r=0, g=0, b=0,fadetime=1, block=true)] [Background(screenadapt="coverall", image="bg_outcity_1")] [Blocker(a=0, r=0, g=0, b=0,fadetime=1, block=true)] [Character(name="avg_npc_039_1")] [name="???"] ...... [Character] [name="近卫局成员"] 攻势太猛烈了!! [name="近卫局成员"] 我们装备的都是穿刺性武器,没法有效对抗他们! [name="近卫局队长"] 不能退后! [name="近卫局队长"] 我们背后是安全区!要是让他们打进去了,里面的市民就完了! [name="近卫局成员"] 那怎么办?! [name="近卫局队长"] 要战便战!战到近卫局一个都不剩为止! [name="近卫局队长"] 小心源石投掷物,除了会腐蚀装备以外,有些是会爆炸的! [name="近卫局成员"] 啊......!阿中受伤了! [name="近卫局队长"] 阿中,退下来!你,顶上去!别让它们穿过防线! [name="牧群"] 咕。 [CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=false)] [name="近卫局成员"] 啊啊啊啊!它,它抓到我了,它在咬,不,唉啊啊!!! [name="近卫局队长"] 阿义!!! [Character(name="avg_npc_039_1")] [name="???"] 真丢人! [Character(name="avg_npc_039_1")] [name="???"] 纵贯白雷正法,去! [Dialog] [CameraShake(duration=0.3, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$p_atk_elecball_n")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.25, block=true)] [delay(time=1)] [CameraShake(duration=0.3, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$p_atk_elecball_n")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.05, block=true)] [CameraShake(duration=0.3, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$p_atk_elecball_n")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.25, block=true)] [CameraShake(duration=0.3, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$p_atk_elecball_n")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.06, block=true)] [CameraShake(duration=0.3, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$p_atk_elecball_n")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.05, block=true)] [CameraShake(duration=0.3, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$p_atk_elecball_n")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Character] [name="牧群"] 唔,唔!! [name="近卫局队长"] 雷电法术?! [name="近卫局队长"] 什,什么......一瞬间就把这些躁狂患者都消灭了? [Character(name="avg_npc_039_1#1")] [name="???"] 哈,哈...... [name="???"] 刚才就说了不会出手不会出手,没想到,你们这些个样子怎么保护百姓?! [name="???"] 到最后居然还是让我动手了,太丢脸了! [Character(name="char_015_lmg",name2="avg_npc_039_1",focus=1)] [name="近卫局队长"] 监察司长官...... [Character(name="char_015_lmg",name2="avg_npc_039_1",focus=2)] [name="监察司"] 长官前长官后的,不是让你们当我不存在吗? [Character(name="char_015_lmg",name2="avg_npc_039_1",focus=1)] [name="近卫局队长"] ......我们没想...... [Character(name="char_015_lmg",name2="avg_npc_039_1",focus=2)] [name="监察司"] 本来想说精神可嘉,结果你们现在都活蹦乱跳的,还把事情丢给我解决,也不知道你们还能干些什么! [name="监察司"] 走!去下个地方! [Character(name="char_015_lmg",name2="avg_npc_039_1",focus=1)] [name="近卫局队长"] 可是你刚才说...... [Character(name="char_015_lmg",name2="avg_npc_039_1",focus=2)] [name="监察司"] 快指路!我都动手了,你们怎么就不知道动作快点! [name="监察司"] 对了,刚刚我没出手过,一定给我记住了,明白吗? [Character(name="char_015_lmg",name2="avg_npc_039_1",focus=1)] [name="近卫局队长"] 明白! [Character(name="char_015_lmg",name2="avg_npc_039_1",focus=2)] [name="监察司"] 但百姓要是受到一分一毫的伤害,你们都该撤职,我也得辞职,全部失业! [Character(name="char_015_lmg",name2="avg_npc_039_1",focus=1)] [name="近卫局队长"] 明,明白......我们会尽力的。 [Character(name="char_015_lmg",name2="avg_npc_039_1",focus=2)] [name="监察司"] 知道就好!还站在那干嘛?走呀! [name="监察司"] ......对了,你们认识那些黑蓑吗? [Character(name="char_015_lmg",name2="avg_npc_039_1",focus=1)] [name="近卫局队长"] 黑蓑?那是什么? [Character(name="char_015_lmg",name2="avg_npc_039_1",focus=2)] [name="监察司"] 眼力太差了吧!就是那些在楼顶上行动的,穿黑色蓑衣的人啊。 [Character(name="char_015_lmg",name2="avg_npc_039_1",focus=1)] [name="近卫局队长"] ......抱歉长官,你说什么? [Dialog] [Character] [stopmusic(fadetime=2)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Background(screenadapt="coverall", image="bg_outcity_1", width=1, height=1)] [PlayMusic(intro="$darkness02_loop", key="$darkness02_loop", volume=0.8, crossfade=1.5, delay=0.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [PlaySound(key="$d_gen_soldiersrun",volume=0.5)] [Character(name="char_308_swire_1#6")] [name="诗怀雅"] 盾卫出列! [Character(name="char_010_chen_1#2")] [name="陈"] 侦察队,后撤!死守火力点! [name="陈"] 这些突变感染者,居然还会扰乱电波?这样下去,侦察队也会有危险! [Character(name="char_308_swire_1#6",name2="char_010_chen_1#2",focus=1)] [name="诗怀雅"] ......没法停下来!止不住!你刚才一个人砍了多少这种东西?能不能再表演一遍?! [Character(name="char_308_swire_1#6",name2="char_010_chen_1#2",focus=2)] [name="陈"] 不一样! [Character(name="char_308_swire_1#6",name2="char_010_chen_1#2",focus=1)] [name="诗怀雅"] 啊?个仆街龙关键时刻怎么这么没用! [Character(name="char_308_swire_1#6",name2="char_010_chen_1#2",focus=2)] [name="陈"] 那你先表演点作用给我看看! [Character(name="char_308_swire_1#6",name2="char_010_chen_1#2",focus=1)] [name="诗怀雅"] 无人机! [Character(name="char_308_swire_1#5",name2="char_010_chen_1#4",focus=2)] [name="陈"] 啊。 [Character] [Dialog] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$e_atk_arrow_h")] [CameraShake(duration=1, xstrength=15, ystrength=10, vibrato=30, randomness=90, fadeout=true)] [Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$e_atk_arrow_h")] [CameraShake(duration=1, xstrength=15, ystrength=10, vibrato=30, randomness=90, fadeout=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.25, block=true)] [CameraShake(duration=1, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$d_sp_ballista")] [Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)] [delay(time=1)] [Character(name="char_308_swire_1#6")] [name="诗怀雅"] 陈警司说了!!!侦察队!!!后撤!!!死守火力点!!! [Character(name="char_308_swire_1#6",name2="char_010_chen_1#2",focus=1)] [name="诗怀雅"] 怎么样? [Character(name="char_308_swire_1#6",name2="char_010_chen_1#4",focus=2)] [name="陈"] 啊? [Character(name="char_308_swire_1#6",name2="char_010_chen_1#4",focus=1)] [name="诗怀雅"] 我问你怎么样!火力小组,弩弹发射! [Character] [Dialog] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$e_atk_arrow_h")] [CameraShake(duration=1, xstrength=15, ystrength=10, vibrato=30, randomness=90, fadeout=true)] [Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$e_atk_arrow_h")] [CameraShake(duration=1, xstrength=15, ystrength=10, vibrato=30, randomness=90, fadeout=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.25, block=true)] [CameraShake(duration=1, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$d_sp_ballista")] [Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)] [delay(time=1)] [Character(name="char_308_swire_1#6",name2="char_010_chen_1#2",focus=2)] [name="陈"] 你说什么?? [Character(name="char_308_swire_1#5",name2="char_010_chen_1#2",focus=1)] [name="诗怀雅"] ...... [Character(name="char_308_swire_1#5",name2="char_010_chen_1#2",focus=2)] [name="陈"] 你把我弄耳鸣了!! [name="陈"] 去,用你这本领通知带β号源石电台的通讯小组,让他通知其他各大队,牧群棘手,坚守位置,尽量减少伤亡,别省火力! [Character(name="char_308_swire_1#6",name2="char_010_chen_1#2",focus=1)] [name="诗怀雅"] 你可真是个*不雅用语*! [Character(name="char_308_swire_1#6",name2="char_010_chen_1#2",focus=2)] [name="陈"] 我看到你的嘴型了! [Character(name="char_308_swire_1#6",name2="char_010_chen_1#2",focus=1)] [name="诗怀雅"] (“丢”音的嘴型) [Character(name="char_015_lmg")] [name="近卫局成员"] 陈sir! [Character(name="char_010_chen_1#2")] [name="陈"] 我听不清! [Character(name="char_010_chen_1#2",name2="char_015_lmg",focus=2)] [name="近卫局成员"] 陈sir!! [Character] [CameraShake(duration=1, xstrength=15, ystrength=10, vibrato=30, randomness=90, fadeout=true)] [name="牧群"] (此起彼伏的咆哮) [Character(name="char_010_chen_1#2",name2="char_015_lmg",focus=1)] [name="陈"] 声音再大点!! [Character(name="char_010_chen_1#2",name2="char_015_lmg",focus=2)] [name="近卫局成员"] 陈sir!!! [Character] [name="近卫局盾卫"] 用破墙弹!快!破墙弹! [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [CameraShake(duration=1, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$d_sp_ballista")] [Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)] [Delay(time=0.3)] [CameraShake(duration=1, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$d_sp_ballista")] [Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=true)] [delay(time=2)] [name="近卫局成员"] ...... [Character(name="char_010_chen_1#1")] [name="陈"] ...... [name="陈"] 真安静啊。 [Character(name="char_010_chen_1#1",name2="char_015_lmg",focus=2)] [name="近卫局成员"] 陈sir。 [Character(name="char_010_chen_1#1",name2="char_015_lmg",focus=1)] [name="陈"] 嗯,我听得见。 [Character(name="char_010_chen_1#1",name2="char_015_lmg",focus=2)] [name="近卫局成员"] ...... [Character(name="char_010_chen_1#1",name2="char_015_lmg",focus=1)] [name="陈"] 说。没关系。 [Character(name="char_010_chen_1#1",name2="char_015_lmg",focus=2)] [name="近卫局成员"] 我们有......客人。 [Character(name="char_010_chen_1#1",name2="char_015_lmg",focus=1)] [name="陈"] 已经来了吗?看来已经顺势混进我们的小队里了。 [name="陈"] 也算是意料之中。他们不可能真放手让近卫局去做的。 [name="陈"] 无所谓,不用改变任何计划。让他们看看龙门的实力。 [Character(name="char_010_chen_1#1",name2="char_015_lmg",focus=2)] [name="近卫局成员"] 还有一个消息,我......不知道它的准确性怎么样。 [Character(name="char_010_chen_1#1",name2="char_015_lmg",focus=1)] [name="陈"] 你说。 [Character(name="char_010_chen_1#1",name2="char_015_lmg",focus=2)] [name="近卫局成员"] 有队员目击到身穿黑色雨披的人。 [Character(name="char_010_chen_1#1",name2="char_015_lmg",focus=1)] [name="陈"] 整合运动? [Character(name="char_010_chen_1#1",name2="char_015_lmg",focus=2)] [name="近卫局成员"] 恰好相反,我们发现的都是整合运动与他们交战的痕迹。而且...... [Character(name="char_010_chen_1#1",name2="char_015_lmg",focus=1)] [name="陈"] 而且什么? [Character(name="char_010_chen_1#1",name2="char_015_lmg",focus=2)] [name="近卫局成员"] 而且......那些整合运动的死状都很...... [Character(name="char_010_chen_1#4",name2="char_015_lmg",focus=1)] [name="陈"] 搞什么都市传说,大晴天的穿着黑色雨披在龙门里神出鬼没?真该去看精神科了...... [Dialog] [Character] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [name="陈"] ...... [name="陈"] 黑色雨披? [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Character(name="char_367_swllow_1#4")] [name="灰喉"] ...... [name="灰喉"] 这是......什么? [Dialog] [Character] [Character(name="avg_npc_038",fadetime=2,block=true)] [delay(time=2)] [name="???"] ...... [name="???"] 十二区已洁净。已抹除全部感染者。 [name="???"] 三队、四队正在行动中。 [name="???"] 前往下一区域。 [Character] [name="牧群"] 呃......呃...... [name="牧群"] (诡异的哭号) [name="整合运动成员"] 为、为什么!为什么要伤害同胞,醒醒啊! [name="整合运动成员"] 不、不行!快逃,快逃啊! [name="整合运动成员"] 你们快走,别被他们抓住!快走啊! [Character(name="avg_npc_038")] [name="???"] 已发现额外目标。 [name="???"] 感染者流窜群体,发现于十三区、六区交界。四十四人。 [name="???"] 预计完成时间小于五分钟。 [name="???"] 行动开始。 [PlaySound(key="$d_gen_soldiersrun",volume=0.5)] [Character] [name="整合运动成员"] 啊,救、救救我们! [name="整合运动成员"] 我们投降!我们—— [Character(name="char_367_swllow_1#4")] [name="灰喉"] ...... [name="灰喉"] .................. [Character(name="char_367_swllow_1#3")] [name="灰喉"] 呃,唔......不,不...... [Delay(time=1)] [Dialog] [Blocker(fadetime=2,block=true)] [Image]